More monsters for the video game project.
Chances are the final design is going look much different, but the road to a monster’s design is paved with the sharp pointy stones of me-getting-the-lead-out-of-my-brain-to-better-come-up-with-an-idea.  So these get posted.
They’re random musings and meanderings into the creature’s design and they’re fun like a barrel full of monkeys.  Demonic, emaciated, screaming monkeys. More monsters for the video game project.
Chances are the final design is going look much different, but the road to a monster’s design is paved with the sharp pointy stones of me-getting-the-lead-out-of-my-brain-to-better-come-up-with-an-idea.  So these get posted.
They’re random musings and meanderings into the creature’s design and they’re fun like a barrel full of monkeys.  Demonic, emaciated, screaming monkeys.

More monsters for the video game project.

Chances are the final design is going look much different, but the road to a monster’s design is paved with the sharp pointy stones of me-getting-the-lead-out-of-my-brain-to-better-come-up-with-an-idea.  So these get posted.

They’re random musings and meanderings into the creature’s design and they’re fun like a barrel full of monkeys.  Demonic, emaciated, screaming monkeys.